In a closed-door session, we got our first look at NBA2K11 earlier today at E3. Walking Chase Becotte and myself through the very brief demo was NBA2K11 producer, Eric Boenisch. The major announcement is the removal of Isomotion controls. Although a becoming staple in the series and a well-received feature, the NBA2K11 team felt Isomotion was too limited. However, there’s no word just yet on what new dribbling scheme will take its place in NBA2K11.
We also got a look at the game in action with a matchup of the NBA finalists. The first thing that stood out was the revamped presentation as you now see players getting off their team buses pre-game all decked out in suits. We didn’t get to see the Heat so no word on whether Dwyane Wade will be sporting his bow-tie look. As Eric described, a main goal of this year’s game will be to polish the overall look and feel for NBA2K11. Although still in production, player models look more unique, legs don’t seem as large as before and arm length is more appropriate to the player’s body size. I do think heads looked slightly bigger though. As for gameplay, the little of it we saw showed off new animations. One I particularly liked was Kevin Garnett almost going out-of-bounds while trying to receive a tough Rondo pass.
Like the control-scheme, we were also told online play will see a big overhaul in NBA2K11. Eric couldn’t get into further details, but he assured us there’s a lot of good things in store for online players in NBA2K11.
That’s it for now, do you think it was time for to lay Isomotion to rest? And what sort of dribbling mechanism will be introduced to the series to NBA2K11?
Via- That game website
Im not that big on details beyond how they are in 2k10, so the bus idea sounds cool for the first couple of weeks, and then it'll be just another thing i'll be skipping past to get into my game...
New animations is always a plus though
But as for isomotion, that was a pretty big part of the game, it'll be interesting to see how they re-vamp that idea
I wish they could bring the morphed player faces back for the Draft part of association. Like they were in 2k6. You'd have a player picture of like Kobe Bryant's head shape and skin tone with Aaron Mckies eyes nose and mouth. Really innovative.